Tilt controls are also thrown in, but they're overly sensitive and bring nothing whatsoever to the game experience. You can customise the layout however you see fit, though, enlarging and shrinking buttons as well as moving them around the screen. There's a floating stick to the left for movement and various buttons to the right for shooting, aiming down your iron sights, running, and hurling grenades. ![]() The control scheme will be familiar to anyone who's played an FPS on a touchscreen before. And, in an ill-judged attempt to add edge to proceedings, you also get to play as big bad Page. You spend most of the game as a US marine called Blake. The story picks up where Modern Combat 3 left off, and splits its time between a number of protagonists. Just bear in mind that it makes Modern Warfare, its chief inspiration, look like Tolstoy. ![]() It wants to be mature, but with squadmates shouting joyous exclamations with every kill, and heads and other appendages flying off when you shoot them, it feels like the most immature game of imaginary playground gunfire you've ever engaged in.īut in spite of its pig-headed bravado and its ugly, child-like fascination with swear words and violence, there's still a lot here to enjoy. ![]() On the other, he cackles maniacally as he guns down soldiers, ordering his men to shoot them in the gut like pigs. On the one hand, chief antagonist Page bemoans the violence of the Western world. ![]() Modern Combat 4: Zero Hour is a game of oddities.
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